Crawl
The player presses a button to lay flat on the ground, crawling on their hands, elbows, and knees. This improves weapon accuracy, but leaves the player vulnerable to attack.
Crouch
The player bends and the knees, lowering their body. This helps them avoid damage from projectiles, minimizes knock-back, and, while stopped; improves weapon accuracy.
Jump
Player can jump up a short distance under normal gravity. In low gravity areas, the height of the jump is increased.
Lean
The player can press one of two keys to lean left or right, which is used to look around corners without exposing too much of the players body to danger.
Pull-up
When the player is near a ledge, they can jump up and then hold a button to grab onto the ledge and pull themselves up.
Run
This is the default speed of the player, which moves them along at a good speed, and doesn't drain stamina. Stamina rechanges slowly while running.
Slide
When the player is running at full speed for a short distance, they can slide feet first to go under objects (instead of crouching down or crawling). A small amount of knockback is dealt to enemies by sliding into them, but the player comes to a stop quickly, and then must then stand up to be able to continue running, and cannot perform the move again until reaching their top speed again.
Strafe Jump
The player can jump slightly farther while running and strafing left or right.
Walk
The player can press a button to slow down, to improve their weapon accuracy slightly, and regain stamina more quickly.
Wall Walk
Some areas with low gravity will have special equipment allowing the player to walk on walls.